Showing posts with label Mechanicus. Show all posts
Showing posts with label Mechanicus. Show all posts

Tuesday, November 29, 2016

The Promethium Dealer Finished

In the intricate courts of the AdMech the struggle for power never stops, and as history is written by the victors only their names are known outside the vast forgeworlds. But for every victor there are hundreds of adepts loosing the battle for power and only acts as stepping stones on other's path to glory. The techpriests loosing out on glory and power end up as low level priests, assigned to distant locations or chose to leave the forgeworld altogether. After such a battle for power Ahrman Rhadi has been trying to hide his shame on borderline off world planets, where he has been scavenging the ruins of settlements and warzones, making a living finding leftover prometium and selling it to the needy inhabitants and warriors of local clans. Since his fall he has only been known as the Prometium Dealer.






Wednesday, November 23, 2016

The Promethium Dealer

In the intricate courts of the AdMech the struggle for power never stops, and as history is written by the victors only their names are known outside the vast forgeworlds. But for every victor there are hundreds of adepts loosing the battle for power and only acts as stepping stones on other's  path to glory. The techpriests loosing out on glory and power end up as low level priests, assigned to distant locations or chose to leave the forgeworld altogether. After such a battle for power Ahrman Rhadi has been trying to hide his shame on borderline off world planets, where he has been scavenging the ruins of settlements and warzones, making a living finding leftover prometium and selling it to the needy inhabitants and warriors of local clans. Since his fall he has only been known as the Prometium Dealer.
He'll be leading Big Nasty, Half 'n' Half, Jäeger and The Mechanical Dog (and more dodgy characters to come) in the darkness of the future.
Had the idea for this guy some time back when I read a very inspiring thread on The Ammobunker, concerning a librarian searching warzones for any books which had not been destroyed. I really liked the idea of such a retinue - not really combat orientated, but fulfilling a niche task with intense determination. So I figured, what would the everyday people need - fuel. Fuel for vehicles, for cooking and for fighting - good money could be made if one knew how to retrieve, process and store such a product.





Monday, August 8, 2016

Mechanical Dog finished

Finished the Magos last night - at last one might add. Turned out all right I think.

















Friday, August 5, 2016

Drawing close.............

At last this is drawing close to the finish line. Like it better than a week ago, but still not really happy that I got the best out of a build I actually really liked.



Tuesday, August 2, 2016

Darn timelimits

Had some plans on entering a painting comp with this guy, but as I have failed miserably in submitting before the deadline - let alone finish it yet. I guess that will be a different project.
A couple of pics showing the progress so far.



Friday, July 29, 2016

Magos getting close to deadline

Not much to say really still struggling some but it getting closer to the finish line.




Monday, July 25, 2016

Slow PAINting

For some reason I'm having difficulties painting this one, really having a hard time figuring out which colors to chose - annoying. This has also lead me to painting details and small ares well before I normally do. On the positive side I have figured out how I wanted the helmet to look, I now has a slight greenish hue, which will be made a bit more strong, it will the be highlighted and gloss varnished.


Sunday, July 17, 2016

Saturday, May 7, 2016

Looking fine

That's not a bad line up I think.


I also had a few spare moment so I could get a bit work done on my Saint of Killers


Sunday, March 27, 2016

Mechanicus Vanguard finished


Yes as the title says, they are finally done. Quite pleased with the way they turned out in the end. Still not too happy with my black, have to find a way to do that better. Also not too happy with my photoing, guess I have to work on that too. Anyways here they all are, let me hear what you think.









Tuesday, March 22, 2016

Coat liners and other details

Woot - I actually think I only need a few bits of decor on the red, like checkers and stuff and bases, then I have actually finished painting something....not too shabby!!


Monday, March 21, 2016

More Mechanicus paint

The Vanguard is getting pretty close to done now. Cog-pattern and other minor details and a bit of weathering to go. I think I'll also change the green lenses in the backpack mount to blue - doesn't really come through the green color, I think the blue will look much more vibrant.
Quite happy with the way the OSL turned out.



Thursday, July 30, 2015

Mechanicus rules update





When GW released the two AdMech codices I was of cause thrilled, and I think they have outdone themselves with regards to miniatures. Übercool and with a degree of details that amazes me each time I have a close look. Of cause one can always find a mini or two which is not how you, yourself envisioned it, but overall they are beautiful either on their own or as a cool base for conversions - or both of cause.
The one thing I find the codices miss however is the massive diversity of units described in the books and other fiction about the AdMech, a diversity much better captured by the old TF codex (which can be found in my download section if you should be interested). I'll admit I play very rarely, but when I play it's always friendly games, and I have no problems using fandexes or a mix of GW/FW/TF dexes - so that great. It also let me to the idea of collecting all the AdMech units from GW/FW/TF in one codex - however once I started writing down the units, the number of units became so large that collecting them all would be an almost impossible task. Taking that into account and the possibility of just making up an army of detachments from the different codices and HH books, the primal ideas seem a little over the top - even though I like a good summer project. Instead I have decided to try and update the TF codex, exchanging some of the old units, weapons and wargear with official ones where it's appropriate, and in some cases just deleting options if that makes more sense. It will of cause not be the TF codex any more, but kind of my own rip-off to use in friendly games - to be able to use a greater variety of models.
Some pieces of weapons or wargear is not easy to replace though, so I hope you guys will be able to help me out once in a while, here. So in the not to distant future rules suggestions and idead will pop up right here, please swoop by once in a while.
As always, any thought, ideas, suggestions and speculations are most welcome.

Cheers
Manus

Wednesday, April 29, 2015

While waiting for paint to dry......

Inspired by the overload of AdMech minis hitting us at the moment I figured it was time to start painting some of the models I have before I feel the urge to buy even more - you know I don't have I Knight yet, completely insane. But also rumours of robots and tracked models (praetorians?) two of my favourites have emerged, so best get some of the old stuff out of the way. I really wanted to finish my hunter robots, but if we are getting new models soon, I figured it would be wise to wait and see which weapons they'll be able to field, so I can make some last minute adjustments to the models them selves. Instead I have picked up the Neutrino Irradiator I have had for a very long time. A cool product from PlastikKrak - who BTW will have a new website up and running soon.
Progress isn't massive yet, but at least I got started. When I paint metal I go for the several washes method, so while waiting for the washes to dry I needed something else to do, and beside the paint-rack was and old inquisimunda mini, so I decided to give it a lick of paint in the mean time. I have been trying to give this dirty, sloppy look that seems to be popular and looks really good - I think that will take a few tries though.