Showing posts with label Tempus Fugitives. Show all posts
Showing posts with label Tempus Fugitives. Show all posts

Monday, August 10, 2015

First codex draft

Was working a bit on the updated codex last week, and I kind of like the way it looks. I have decided to cut out all the long descriptions of units and instead just leave a few lines to describe the more unknown troop choices. This will cut down size considerably which should make it more reader friendly when you need to find a specific unit or rule.
Biggest problem is to find out which weapons should be swapped for which of the new ones, as they are of cause not completely comparable. Most of the time something similar can be found though, sometimes the most similar is a little better, and sometimes a little worse - so I figure it all adds up in the end. And again this is just meant for my own friendly games. I also might in some cases have oversimplified things, but the amount of rules was just so big, that I couldn't keep track of it all, so I figured better to lose an ability or two than forgetting five in the heat of a battle.

You can download it all here if interested: Codex:Adeptus Mechanicus v 1.01






Thursday, July 30, 2015

Mechanicus rules update





When GW released the two AdMech codices I was of cause thrilled, and I think they have outdone themselves with regards to miniatures. Übercool and with a degree of details that amazes me each time I have a close look. Of cause one can always find a mini or two which is not how you, yourself envisioned it, but overall they are beautiful either on their own or as a cool base for conversions - or both of cause.
The one thing I find the codices miss however is the massive diversity of units described in the books and other fiction about the AdMech, a diversity much better captured by the old TF codex (which can be found in my download section if you should be interested). I'll admit I play very rarely, but when I play it's always friendly games, and I have no problems using fandexes or a mix of GW/FW/TF dexes - so that great. It also let me to the idea of collecting all the AdMech units from GW/FW/TF in one codex - however once I started writing down the units, the number of units became so large that collecting them all would be an almost impossible task. Taking that into account and the possibility of just making up an army of detachments from the different codices and HH books, the primal ideas seem a little over the top - even though I like a good summer project. Instead I have decided to try and update the TF codex, exchanging some of the old units, weapons and wargear with official ones where it's appropriate, and in some cases just deleting options if that makes more sense. It will of cause not be the TF codex any more, but kind of my own rip-off to use in friendly games - to be able to use a greater variety of models.
Some pieces of weapons or wargear is not easy to replace though, so I hope you guys will be able to help me out once in a while, here. So in the not to distant future rules suggestions and idead will pop up right here, please swoop by once in a while.
As always, any thought, ideas, suggestions and speculations are most welcome.

Cheers
Manus

Friday, June 21, 2013

Battlescribefile 2.0 online and other goodies


Major update in the CultM battlescribe file. All general modifiers have been added, so you wont miss any benefits from enhancements or wargear. Still learning new trick in the system, so new stuff might be added later, at least when the finished version of the codex is uploaded.
Download the file here: CultM v 2.0





With regards to the above I also think it would be appropriate to link to codex from Tempus Fugitives that I'm using. Lots of work had gone into this and it's a beauty. So go download it and let's see if you can use the Battlescribefile. Download the codex here: Codex Cult Mechanicus







For those of you that do not know WAMP it's a
great place for miniature painters, lots of friendly people, advise, tutorials and generally anything that have any relations to painting. They are also behind the online publication Portal - a great read for most of us miniature interested. Download it here: PORTAL